Internals
Deep dives into GalaxyEggbertCNA's algorithms and file formats.
Startup Sequence
From main() to the first rendered frame.
VWR Binary Format
Complete spec for the .vwr world file: header, chunk table, VCH1 payload.
World Loading
How GEWorldRuntime selects a format and GETerrainRenderer builds meshes from it.
Object Lifecycle
Not implemented yet — what mobile-eggbert's Decor system does, as the porting target.
Collision System
GEBlupiController's grid collision, step-up traversal, and gravity.