Tutorials

Building GalaxyEggbertCNA and working with its world/terrain pipeline.

Why these three tutorials Earlier versions of this page covered "Adding a New Game Object" and "Modifying a Level" — those assumed a working object system and a mobile-eggbert-.txt-first pipeline that GalaxyEggbertCNA doesn't have yet (no object rendering at all; .txt loading is now a secondary path). The tutorials below match what the CNA target can actually do today: build it, and work with its .vwr terrain pipeline.

Prerequisites